Warhammer Survivors gameplay showing circular weapon effects and a magical vortex

Warhammer Survivors Evolutions: Launch Recipes & Demo

Find Warhammer Survivors evolutions and their power-up pairings as reported at launch. Check which weapon levels and chest rules are from the October demo.

Warhammer Survivors evolutions pair specific weapons with power-ups, including Chainsword with Tape Measure for Eviscerator Chainsword and Lasgun with Gauntlet for Meltagun. The recipes below come from launch-era guides, while the leveling and chest-opening instructions are separately identified as demo guidance. Use the weapon's exact name to find its partner, especially when comparing a current recipe with a combination remembered from an earlier demo.

October demo: weapon levels and boss chests

The official store describes evolution as mixing weapons with power-ups to create new forms. For the October demo, the recorded procedure starts with collecting a weapon and its specific matching power-up during the same run. Next, raise that weapon to its maximum level, defeat a boss, and open the chest it drops to receive the evolution.

The demo tutorial says the matching passive only needs to be at its initial level. Maximizing that passive is therefore unnecessary under the tutorial's stated conditions, provided it is already in your inventory. This distinction separates the weapon's level requirement from the passive's presence requirement, rather than treating both ingredients as needing maximum levels.

These instructions describe demo behavior and should not be treated as independently confirmed requirements for the full release. The official store lists the full game's release date as November 10, 2026. If you are playing that release, use the launch-era pairings below while keeping the demo origin of the procedural details in mind.

Launch recipes for Warhammer 40K weapons

Chainsword pairs with Tape Measure to become Eviscerator Chainsword. Lasgun pairs with Gauntlet to become Meltagun. Boltgun pairs with Dice Cube to become Heavy Bolter. Shield of Faith pairs with Bugman's Tankard to become Emperor's Wrath.

Flamer requires Glue for its Heavy Flamer evolution. Combat Shotgun requires Magnet for Executioner Shotgun. Whirlwind Battery combines with Liquid Green Stuff to produce Orbital Bombardment. Frag Grenade combines with Bandolier to produce Ripper Pistol, so look up the grenade's entry when searching for that evolved weapon.

Mechanical Bite pairs with Sabaton to produce Remote Detonation. Power Klaw pairs with Da Lucky Stikk to produce Bale Eye. Ardent Blade pairs with Tactical Rock to produce Weapon of the Matriarch. Power Fist pairs with Codex Astartes to produce Gauntlets of Ultramar.

Storm Bolter combines with Lightning Bolt to become Assault Cannon. Spear of the Faithful combines with Chaos Sigil to become Thorn of the White Rose. Crozius Arcanum also uses Lightning Bolt, producing Benediction of Fury. Battle Cannon pairs with Figure Case; TheGamer lists the result as Side Sponsons, while Destructoid writes Side Sponsors.

Smite pairs with Ardcoat to produce Fury of the Ancients. Fidelis pairs with Golden Demon to produce Purgator Mirabilis. Storm Eagle Rocket pairs with White Dwarf to produce Deathstrike Missile. These entries identify the required partners, without establishing a damage ranking or a preferred build order between the resulting weapons.

Launch recipes for Age of Sigmar weapons

Tempest Axes combine with Sabaton to become Whirlwind Axes. Brace of Pistols combine with Bandolier to become Duelling Pistols. Nebulous Sea-Fog combines with Bugman's Tankard to become Aquatic Illusions. Boltstorm Pistol combines with Dice Cube to become Typhoon Crossbow.

Cyclone Sword pairs with Magnet to produce Voice of God-King. Fyrestorm Greataxe (Firestorm Greataxe in GameRant’s character list) pairs with Kragg Blackhammer's Master Rune to produce Zangrom-Thaz. Stormcharged Warhammer pairs with Tactical Rock to produce Uskavar the Sunderer, and Brazier Staff pairs with Liquid Green Stuff to produce Master of Runes. Destructoid also pairs Grandblade with Tape Measure for Celestial Greatsword and Flintlock Pistols with Ardcoat for an evolution it calls Anto-Wizard Flintlock.

Twin-Tailed Cat combines with Golden Demon to become Enchanted Glove. Blade of the High Heavens combines with Figure Case to become Thengavar. Poisoned Throwing Knives combine with Gauntlet to become Bladed Vortex. Rope and Grapnel combines with White Dwarf to become Ghost of Rhea.

Mystical Ward pairs with Glue to produce Warding Lantern. That gives Glue a different partner here from the Flamer pairing in the earlier weapon list. Likewise, Gauntlet belongs with Poisoned Throwing Knives for Bladed Vortex, whereas the Lasgun pairing produces Meltagun.

Shared recipes and weapon slots

Launch recipes shared by both universes

Nuln Oil combines with Hourglass to become Mordant Earth. D6 Dice combines with Scatter Dice to become Sustained Fire Dice. The launch-era guide identifies Nuln Oil and D6 Dice as shared between the futuristic and Age of Sigmar settings, so include these recipes when consulting either setting's list.

D6 Dice, Dice Cube, and Scatter Dice occupy different positions in these recipes, despite their similar names. D6 Dice is the starting weapon for Sustained Fire Dice and Scatter Dice is its partner; Dice Cube instead pairs with Boltgun for Heavy Bolter or Boltstorm Pistol for Typhoon Crossbow. Read those names literally when choosing an ingredient, since these combinations call for specific items rather than treating the dice names as interchangeable.

October demo exceptions for weapon slots

The October demo fan guide describes Ripper Pistol and Ghost of Rhea as exceptions to replacing the original weapon. It reports that these evolutions add a new weapon without consuming a weapon slot. That behavior is demo-scoped: the launch-era pairings identify Frag Grenade with Bandolier and Rope and Grapnel with White Dwarf, but those pairings alone do not confirm the full release's slot behavior.

Recipes that changed between demos

The fan guide records several changes between the May and October demos. Whirlwind Battery moved from Tape Measure to Liquid Green Stuff, and Nebulous Sea-Fog moved from Glue to Bugman's Tankard. Boltstorm Pistol moved from Lightning Bolt to Dice Cube, making an older demo list a possible source of mismatched partners.

The launch-era guide agrees with those October partners for Orbital Bombardment, Aquatic Illusions, and Typhoon Crossbow. Tape Measure still appears in the launch-era recipes as the partner for Chainsword, so remembering the item correctly does not necessarily mean remembering its weapon correctly. When checking one of these changed recipes, compare the starting weapon, required power-up, and evolved result together rather than relying on the older pairing.

Checking missing weapons and recipe ingredients

Destructoid connects access to more weapons with unlocking characters and says that items require completing specific objectives. If a recipe ingredient is unavailable to you, its unlock requirement is therefore worth checking before assuming the listed combination is wrong. The October demo guide gives a specific unlock for Bandolier: finish a run with Boltgun at level 4 or higher. That guide does not confirm the requirement for the full release.

For a demo run, separate an unavailable ingredient from an unmet evolution condition. The recorded sequence requires possession of the matching power-up, a maximized weapon, and opening a boss-dropped chest. Checking those conditions against the demo you are playing gives you a more precise starting point than substituting an unrelated power-up or carrying forward a superseded May recipe.

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